hshooter

hshooter was an experiment in game design in Haskell and gave me the possiblity to learn a bit about OpenGL. Since I figured out all interesting stuff (sprite drawing, animation, collision detection).

You can find the sourcecode on github. Here I'll show a screenshot of the debugging view:

Debugging view

Debugging view

I don't think I'll continue it. Drop me a line if you have any questions.

last modified: 2011-04-05 11:13 | | twitter | design idea copied from leobabauta.com